Alpha 1.07 Major Update:


1.07 Major Update:

Alpha 1.07 is a Major Update changing the games Resolution from 720p (1280x720) to 900p (1600x900), As well as having the goal of starting to improve the presentation of the entire game.

// Gameplay Changes //

Small Changes:

- Adjusted the 3rd DNA Row for Each Hero, previously the Damage Bonus was their Base Damage, now the Damage Bonus is their Base Damage +20, but with a Maximum of +100 (e.g. Ibari's 3rd Row: Old: +60 Damage, New: +80 Damage, Aka's 3rd Row: Old: +120 Damage, New: +100 Damage)

- Added a x10 Button for upgrading Heroes Max Level.

- The Renai Cube now has a Cube(Image/Object) that you click to use it instead of a Button.

Time Shifter:

- the debuffs to enemies will now be in Layers, with a Maximum of 50% per layer, and a requirement to pass a certain world to do a Time Shift / Upgrade that Layer. 

Example: (assuming the enemy had 2000 Health)

No Debuffs: 2000 Health

Layer 1 at 50%: 1000 Health

Layer 2 at 50%: 500 Health

Layer 3 at 50%: 250 Health

Layer 4 at 50%: 125 Health

etc, etc.

There are currently on 2 Layers, there will more added in the future.

// Presentation Changes //

Main Screen / Battle Screen:

- Changed the colors of the Character skills to be be more obvious when they are activated.

- Made the Loot button larger and Changed how the appearance of the Loot Bag.

- Changed the appearance of the Hunger/Thirst circle around a Heroes Health Metre to be more visually pleasing.

- Changed what the Leaders Ring / Team Leaders Ring looks like, It's now an actual ring and this is what will be shown under a Heroes Health Metre.

- Adjusted various Font sizes to be more appealing.

Home Screen:

- Changed the Renai Cube button to the Renai Cube Object apposed to a button, The Renai Cube will glow when you have charges.

- Changed various Font sizes to be more appealing.

Hero Profiles:

- Changed the Design, Layout, Fonts, and Font sizes of all profiles to be more visually appealing

- Changed the Design and Fonts of the DNA Screens to be more appealing.

- Changed the Design and Fonts of the Loyalty Screens to be more appealing.

- Changed the Food/Drink menus Design and Fonts to be more appealing.

Crafters Guild Screen:

- Changed the lighting for various times of the day making it more visually interesting.

- Improved presentation of all Sub-Menu's and Screens, being the Change Weapons, Change Emblems, Forge, Magic to Metal, Metal to Magic, Scrapping, and Advanced Scrapping Screens/Menus.

Goods Trader Screen:

- Changed the lighting for various times of the day making it more visually interesting.

- Improved presentation of all Sub-Menu's and Screens, being the Food, Drink, and Artifacts Screens/Menus.

Dola's Coffee Shop:

- Changed the lighting for various times of the day making it more visually interesting.

- Improved presentation of the Enchant Granules Screen/Menu.

Arcane Rubies Screen:

- Changes the "<3" hearts to "f" for more clarity and less clutter, the "f" standing for Free.

- Changed the Design, Layout, Fonts and Font Sizes of all the Ruby Profiles to be more visually appealing.

Player Profile Screen:

- Improved the visual appeal and increased the Font Sizes

Renai Cube Screen:

- Changed the Design, Layout, Fonts and Font Sizes to be more visually appealing.

- The Renai Cube now has Art of said Cube, this is what you will now click on the summon items

Leaders Ring Screen:

- Changed the Layout, Fonts and Font Sizes to be more visually appealing.

- The Leaders Ring now has Art, Now represented on this Screen and on the Main/Battle Screen.

This update took a while due to needing to modify thousands of objects, texts, and colors, but has been a good step towards improving the game overall.

Goals for the next update:

further tweak gameplay and presentation to improve the game, adjust the help screens to be more accurate with the new presentation, start working towards character art and improving over all Art Design.

Files

GATE SILVER alpha107.zip 28 MB
Dec 11, 2020

Get Gate Silver Alpha

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