1.10 Major Update:
// Gameplay Changes //
Silver Chains:
- Completely Revamped The Silver Chains, they now buff All Heroes based off of your Total Hero Copies, and Total Hero Prestige. They no longer debuff bosses.
- Silver Chains are now Reset when doing a Time Shift.
This new system is more interesting and also rewards the player for upgrading all of the Heroes.
Hero Loyalty:
- When you get a Heroes Loyalty to Level 10 you will now unlock some bonus information about them:
Type: Their Race (Fantasy Races not Black/White/Etc.)
Origin: Their ancestry (e.g. if someone has "Japanese / Italian", it likely means their parents are one of each)
Age: Their Age.
Disposition: A defining trait of their personality. (e.g. Responsible, Playful, Aggressive)
Misc: A miscellaneous fact or note about the Hero.
Various:
- You can now only scrap Celestial Weapons and Emblems if you have more than 10 of them. (this is so you can't screw yourself over by scrapping too many of them)
- slightly adjusted the Scrapping Rates, Demonite now scraps for 50 Metal, Celestial for 100 Metal.
- Modified the Welcome Back Screen, instead of getting a random element, you get 1-3 Fire Elements.
// Presentation Changes //
Home Screen:
- Added a Time Shifter Button on the home screen which has the Layer and Percent you're up to, so you no longer need to go to your profile or the Time Shifter Menu itself to check your progress.
- Made a Basic Goals Panel (to help new players)
- Made the "My Equipment" Panel look more like an Inventory
- made small adjustments to the Renai Cube Art.
- made small changes to the Stash and Loot Text.
Hero - Ibari:
- Added her final design,
- In battle she has now her Shield and Mace equipped.
Various:
- Added an Attack Effect Animation.
- modified the Block Effect.
- Made a few small changes to the Hero Profiles.
- Modified the Dialogue Boxes to be more visually appealing.
- Improved the Player Profile Menu
- made a new "Knighted" Symbol.
- improved the Welcome Back Screen.
Files
Get Gate Silver Alpha
Gate Silver Alpha
An Indie Idle/RPG with a focus on Characters, Upgrading Systems, and Idle Progression.
Status | In development |
Author | Haydn Hachijo |
Genre | Strategy |
Tags | 2D, Female Protagonist, Idle, Incremental, Magic, one-button, Singleplayer, Unity |
Accessibility | One button |
More posts
- 1.11 Major Update:Apr 30, 2021
- Alpha 1.10 Progress:Mar 12, 2021
- 1.09 Major Update:Feb 26, 2021
- Alpha 108 Version 3:Feb 05, 2021
- Alpha 108 Version 2: (Small Update)Jan 31, 2021
- 1.08 Major Update:Jan 29, 2021
- Alpha 1.08 Progress:Jan 11, 2021
- Alpha 107 Version 2: (Small Update)Dec 23, 2020
- Alpha 1.07 Major Update:Dec 11, 2020
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