Alpha 1.08 Progress:
Alpha 1.08 Progress:
- Replaced the Food/Drink System with the Meds (Medication) System, The Meds are to prevent Heroes from falling sick from direct Exposure to the Calamity (The Infected Enemies), This works mostly the same way as the previous Food/Drink is system but with some improvements:
1. There is Art for all 6 variations of Meds,
2. The price difference is far larger and there is limited stock per day, Making the decision on which Meds to stock up on more meaningful
3. It's more relevant to the Story and makes more sense that they would require the Player for Meds, Apposed to Basic Food/Drink Needs which you would expect they would handle themselves.
- Improved the presentation of all Shop Menu's and sub-menu's,
- Working towards improving presentation in general with various changes, I'm currently in the process of improving the background Art and trying to improve my Art skills for the Hero Art
- Various Balance Changes that are currently being tested.
My focus for the moment is still Improving all the current systems in the game and slowly bringing in new features and ideas, I think this is the best approach for now, Granted I could bring in a few more Heroes with Palette swaps but I feel that may be better just to wait until I can give them unique Art.
Thank you for your support.
Get Gate Silver Alpha
Gate Silver Alpha
An Indie Idle/RPG with a focus on Characters, Upgrading Systems, and Idle Progression.
Status | In development |
Author | Haydn Hachijo |
Genre | Strategy |
Tags | 2D, Female Protagonist, Idle, Incremental, Magic, one-button, Singleplayer, Unity |
Accessibility | One button |
More posts
- 1.11 Major Update:Apr 30, 2021
- 1.10 Major Update:Mar 31, 2021
- Alpha 1.10 Progress:Mar 12, 2021
- 1.09 Major Update:Feb 26, 2021
- Alpha 108 Version 3:Feb 05, 2021
- Alpha 108 Version 2: (Small Update)Jan 31, 2021
- 1.08 Major Update:Jan 29, 2021
- Alpha 107 Version 2: (Small Update)Dec 23, 2020
- Alpha 1.07 Major Update:Dec 11, 2020
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