Gate Silver Alpha 1.06 Changes:
- modified the Intro Screen
- Modified the background for the Battle Screen as well as changing the color values of the different times of day, these will be further changed/improved in future,
- Added the Time Shifter Artifact, which allows you to permanently weaken all enemies at the cost of resetting some progress.
- Added Renai Cube Button and Charges Notification for the Home Screen
- There are now Worlds that are Always 1 Element, for example for World 6 all enemies and bosses will be a Fire Type, meaning during that world it would be difficult to use Fire Types in your team, Please Note that in future the World that are Element Specific may be changed
- The way loot is generated has been modified so the Element dropped from an enemy is random instead of being the same element as the enemy, this is so Element specific Worlds won't halt upgrade progress.
- Their are now a Total of 20 Worlds
- Fixed an Error where Rubies could go in the minus', this didn't prevent the system from functioning but was unintended and confused some players.
- Made Various UI Tweaks
Other Logs:
https://www.facebook.com/GateSilverGame
https://www.patreon.com/GateSilver
Files
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Gate Silver Alpha
An Indie Idle/RPG with a focus on Characters, Upgrading Systems, and Idle Progression.
Status | In development |
Author | Haydn Hachijo |
Genre | Strategy |
Tags | 2D, Female Protagonist, Idle, Incremental, Magic, one-button, Singleplayer, Unity |
Accessibility | One button |
More posts
- 1.11 Major Update:Apr 30, 2021
- 1.10 Major Update:Mar 31, 2021
- Alpha 1.10 Progress:Mar 12, 2021
- 1.09 Major Update:Feb 26, 2021
- Alpha 108 Version 3:Feb 05, 2021
- Alpha 108 Version 2: (Small Update)Jan 31, 2021
- 1.08 Major Update:Jan 29, 2021
- Alpha 1.08 Progress:Jan 11, 2021
- Alpha 107 Version 2: (Small Update)Dec 23, 2020
- Alpha 1.07 Major Update:Dec 11, 2020
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